The digital distribution market is increasingly competitive, so companies need to adapt to the current dynamics and make some changes to become increasingly attractive for users and developers alike.
That is why Valve has confirmed a series of changes in their revenue sharing agreements at Steam. Through posting on its platform forums, the developer said that he seeks to find a new balance between the multiple participants of its distribution network and thus remain one of the most attractive options in the market.
Valve has created new levels of revenue sharing for games that generate more than $ 10 million in Steam. In these cases, the profits will be distributed between developers and Valve at 75% and 25%, respectively.
Games that generate more than $ 50 MDD will have a distribution level of 80 and 20%. Total revenue includes both game base sales, expansions, DLC and other items. Therefore, entrepreneurs will get higher profits and are probably more interested in watching their games on Steam.
On the other hand, the Company made a number of changes to the confidentiality agreement. This means that Valve's partners may share sales data of their games while they see fit.
In addition, some Valve members have been working on new tools and functions for developers in the areas of promotion and marketing. With future changes, Steam is expected to have greater penetration in other markets, additional payment methods, and optimized server bandwidth.
Valve continuously improves the security of its platform thanks to the vulnerability detection program. A few weeks ago he paid $ 20,000 to a hacker who found fault on Steam.
Everything indicates that it is a matter of time for the gaming platform to have a significant change in its appearance, at least as noted by some filtered images. Find all information about Steam on this page.