The weakest link is the mother's third annual theme, dedicated to the future of hacking and cybercrisis. Continue here.
Listening to a new hacking podcast of the mother, CYBER, Here.
The source of the leak had no chance of being tracked. Someone, perhaps a professional game reviewer, just helped throw a copy of Diablo III, A highly anticipated Nintendo game to pass at least a few days before its official launch date. The source served as a mediator that eventually released the game for pirates to spread among themselves.
This approach of masking the original source of leak through a broker was the right way to release games early, or "street ahead", one of the pirate chimed in, according to the logs from a private group of several dozen Nintendo Pirate Swap obtained by the mother. Who was the source, they have released other games in recent months, including games up to two weeks before their general sale; Great victory. In another case, the pirates managed to get their hands The Dark Souls: Remastered, Another much anticipated game is transmitted to the switch.
"They continue to come," said one of the associates of the chat rooms.
Behind every free game, pirated, there are many more.
"Welcome to the switch scene, the drama is crazy," the source added. The Motherboard has given anonymously anonymous sources more explicit talk about private communities and illegal activity, and to avoid the consequences of other members; Other sources asked to remain anonymous because they did not have the permission of their employers to speak to the press.
The brand piracy community – most of which operate on the gamer application – is full of inventiveness, technical breakthroughs, and cat and mouse games are developing between the multi-billion-dollar Nintendo and enthusiastic hackers who love the company, but still steal its games illegally . Pirates deploy malware to steal others' files so they can download more games on their own. Groups deliberately plant code into other's switches so that they no longer work. And some people in the scene have been doxed, meaning they had their personal information published online.
How pirates get SWITCH games
Pirating games for a switch is not technically simple. Instead, there is a complex supply chain constantly grinding away that helps people source and play unpublished games. There are reverse engineers who understand how Nintendo's own work is, so hackers can use them to their advantage. There are coders who do programs to streamline the process of downloading or running games. Reviewers, developers, or YouTube users with access to games before General Switch users often replace unlock codes or other information for small groups that may then trickle into the wider community. These smaller groups may also get access to more boutique or niche leaks that rarely become public, such as demos from Nintendo servers and kiosks, which consoles are established at special events. One source showed that the alleged father prototype to exchange documents received from the developer meeting held last year.
To release a game, pirates can throw a copy from the physical magazine; They can do this before the game releases in the United States by the original stacked Australian camps, which releases earlier because of the time difference. But it only gets a game one or two days before the official release. For more sought-after early dumps, pirates often manage to grab a copy of Nintendo's eShop, the company's digital downloadable game store that is built into the switch. Here, pirates will likely use a piece of hacker software on their computers to talk to Nintendo's servers, one pirate that brings up large archives of games explained to the chat online. Files can sometimes be downloaded by someone early (by design), and they need encrypted so called "titlekey" to open them and make the game play. But reviewers or pirates with connections often obtain title keys and then share them. Crucially, keykeys are not unique, and once captured, can be reused by someone to unlock a game.
JJB, who until recently was the director of the biggest piracy focused on piracy room in the name of WarezNX, said the pirates had a success gaining access to parts of the Nintendo infrastructure that is usually locked from the usual users switch.
These include servers used internally by Nintendo, such as one host and different versions of the operating system switch. The trick to connecting these servers usually outside the files was using the files contained within the switch development kit, which is usually only available to game creators, JJB said.
Caption: Screenshot of a key document that focuses on Nintendo's developers, provided to the motherboard. Image: Motherboard
Playing pirated games requires more work than just downloading them. Pirates need to put their switch in recovery mode – which involves physically connecting two pins inside a switch with a clip or other tool. From there, pirates can download bootmenu, which allows them to select and run software not specifically licensed by Nintendo. They also need to grab another piece of software that allows them to install the pirate games themselves.
The largest piracy Discord servers have thousands of members. Some are organized and user friendly; On some servers, there is a bot that when asked, will automatically send users a direct message with Google Drive links to a large number of Nintendo games, updates, and DLC downloads for free.
Nintendo did not respond to the request for a comment.
But the company works to make it harder for pirated games. With its launch, the switch contained a basic flaw in one of its chips – the Nvidia Tegra X1 – which allowed hackers to gain more control over the terminal. Since July, Nintendo has rolled out fixed versions of its console. In October, Nintendo pinched how devices communicate with its servers, an established piracy route cutter. Developers of tools designed to disconnect data from company servers are now keeping them private because they fear that a wider distribution means Nintendo will patch all the techniques they use.
"It's crazy they just fix it now, when the exact vulnerability has been used for piracy on the 3DS and the Wii U for years," one pirate brings up large archives of games said.
JJB said whether its community hackers engineering reverse "Nintendo internal content to improve the scene."
"We mostly stay in the dark because of the legality of what we do," he added. "By providing such leaks from the shadows […] We are trying to improve the pace of development. "
Nintendo is notorious for aggressive defense of its intellectual property, including entertaining games or dealing with piracy.
"Video game piracy is illegal," the official website of Nintendo said. "Nintendo opposes those who earn and dazzle the creative work of game developers, artists, animators, musicians, motion capture artists and others."
The company is lagging behind the pirates in some ways. The pirate who uploads game archives says Nintendo only downloads files with a specific set of keywords, such as "Donkey Kong", "Mario" or "Zelda." The pirate said they pinched those just as little as "Nintendo" to "Ninbendo" – and did not encounter any problems. The biggest issue, at least for this pirate, has been Google. He shares games with Google Drive, and the company takes quick action against users who consume a large amount of bandwidth.
Nintendo's position does not end in piracy. It only shifts the dynamics of how the groups behind the piracy tool operate.
But not all pirates are on the same side.
The shameless pirates
Simon is developing a piece of software called DAuther that is used to create an authentication token to connect a computer to Nintendo servers. It can be used to get Nintendo game update notifications, Simon said. But it can also be used as piracy.
Each switch comes with its approval, baked-in for Nintendo's access to servers, that's how Nintendo knows which switch it's talking about. If the company does catch someone to download games they do not own, then Nintendo can ban the approval, and by extension, the pirate's switch, which means pirate can not officially download games or play online. So certifications are a hot commodity in the piracy community.
Recently, someone has distributed a copy of DAuther in 4chan, according to Simon and some posts on 4chan and Reddit. This copy, it turned out, was malicious: it was intended to steal the user's certificate and upload it to the hacker's own server. Simon believes that approved malware will go into piracy in droves.
"Whoever did it demanded a lot of papers, because they knew they would be caught, that Nintendo would shut down and arrest him quickly," Simon said to the motherboard. Simon shot back at the people who had made the deceptive copy of the D & C, and coded a tool that would bring "random shit" to a hacker's service, which could overload it, according to Simon's gibet. One user on Reddit went further and published the allegedly personal details of the person running the server, whose moderator was removed quickly (email sent to the email address disclosed by the motherboard was not returned.)
"The scene of the switch is a bit of trash fire right now, things like that are quite common," Simon told the motherboard.
Then there are rivalries and conflicts around more formal pirate gangs. Team Xecuter, based piracy group, which has also developed tools for the Xbox and Nintendo DS, has released a version of their Switch tool that allows people to play pirate games and control more on their console earlier this year. According to Mike Haskin, a focused security researcher, Xecuter's tool, Switch, A rule of code that will disable, or 'switch' anyone who tries to copy the software without paying (Xecuter sells its software for profit). Haskin also accused Xecuter of stealing code from the atmosphere, a free passage tool he worked on.
In an e-mail, a representative of the Xecuter team denied the group to deploy any code for bricking, saying that the program locks switch consoles with a password or until the software update (Haskin was able to bypass the lock when he discovered the technique in June.) They also designed the lock as a major challenge More for hackers that may be discovered by Xecuter's anti-piracy means – a "harmless cat and mouse game" between hackers and rival pirate teams.
"Most of this was created by frustrated hackers who wanted to get what we did but we did not like the fact that we made people pay for our product, because most of the software / free products are free," he added. As for the theft of the atmospheric code, Xecuter has not denied that claim rightly, but said "we take inspiration from the work and documentation that is out there," "We are far from cut" paste "work".
JJB, former director of Discord, said there were other cases of piracy code code downtime switches, but this is done by people to encourage others "do not run random shit of [off] the Internet."
Sometimes shuffling between these pirate teams and researchers does trickle into the ordinary consumer.
"Dammit, I'm waiting for the scene to die a bit in the hippie, too much of a chance on my console, which has been hacked or misled by idiots," wrote one of the radio users in response to Simon Cley's wire.
The source with access to the chat logs of the private switch group said "people are leaving and joining the scene from left to right in response to quarrels and feuds."
"Just accidentally toxic, honestly"
These kinds of scandals of measure for measure, as Quackter said, are harmless. In the worst case, someone's switch is going to be unoperable or they will be banned from Nintendo's servers. But some sections of the community turn to aggressive, targeted aggression against other community members.
One hacker switch has spoken to a wave of abusive messages directly from their Twitter after being doxed. They said they were watching too, and other members of the community increased the Duxing and led to further abuse. In this case, it seems that the duo was partly due to transphobia towards the individual, judging by the incendiary remarks included in some of the posts.
This hacker described the hacking switch in pirate communities as "just incredibly toxic, frankly."
"For a long time I thought the problem was end users, that is, people who wanted to exploit piracy, and they did not care about it, [and] Utilize devs are also terrible, "they added.Many other sources also pointed out cases of doxing.
Some of these include disclosing people who have signed non-disclosure agreements with Nintendo, according to JJB, the former manager of the WarezNX dispute, which shut down the server in October.
"I could not let any evidence stay," Jap explained to the motherboard before closing the server. JJB did not elaborate on what particularly drives the dingling, but said it has to do with "internal disagreements, some people use it as a way to get things they would not do."
Communities can not go on like this, with doxing, hacking, at least in their current form. In part because of this, WarezNX retreated to a more private frame, away from thousands of other Nintendo fans who flooded the discord.
"It happens from time to time, almost like a cycle," added JJB. "Once communities like WarezNX become large and public as they have in any case, there will be limited lifespan."
This is a server iteration is currently offline.